Best/Worst Bugs you have found in games?99 lives + 1 = 0.
Posted 23 July 2012 - 10:29 PM
What odd bugs do you remember from classic games, or have any random strange bugs stuck you down in a game just once and never again?
Posted 23 July 2012 - 10:35 PM
Just realized you said just once, in that case I remember playing Sonic 2 and I got to the Hill Top Zone, and the level didn't load so I kept falling to my death.
Posted 23 July 2012 - 10:38 PM
Then, in the same game, I was driving down a road when I saw these car-shaped shadows on the road perpendicular to me. I drove on to the road with the shadows on it and my car made a sound as if I just fell a huge distance and hit the ground, and there was an invisible wall keeping me from backing up. When I drove over one of the shadows (Which honked at me), I ended up falling indefinitely before drowning.
Posted 23 July 2012 - 10:38 PM
Posted 23 July 2012 - 10:39 PM
Posted 23 July 2012 - 10:56 PM
If you were careful you could get around most of the map perimeter... but I don't think we ever managed to get all the way round. Also if you fell off you feel for a real long time and then fell back onto the map...
Tired of the infamous preorder queue? Donate and help get this queue cleared!
If you like my work, please consider leaving a rating or feedback or donating, every little "thank you" is appreciated!
My Pandora Apps - My Development Blog - Pirate Games
Posted 23 July 2012 - 11:01 PM
1. You can actually kill the ED-209 boss before he appears on the screen at the end of the first level.
2. On the junkyard stage (level 4 IIRC) if you stay on the lift halfway through the level your score rockets up.
I came. I saw. I played.
Posted 24 July 2012 - 12:49 AM
Prince of Persia Sands of time, odd "pigeon flap" animation glitch consistent (ps2). in the torture chamber walk to the edge of the one of the higher wooden beams then just jump straight up and down.
Resident Evil 4, known as the "ditman glitch" speeds up leon's animations by a factor of 2.
Street fighter 2, "Guile's handcuffs" breaks your opponent's ability to attack.
Posted 24 July 2012 - 01:03 AM
Posted 24 July 2012 - 01:26 AM
Posted 24 July 2012 - 04:03 AM
Posted 24 July 2012 - 07:54 AM
Posted 24 July 2012 - 08:02 AM
Posted 24 July 2012 - 08:44 AM
People facing the wrong way while sat on benches.
Was about to complete a mission in Mexico when the floor disappeared.
Was taking a bank safe back to town, decided to rob it instead, so opened it collected the money and jumped off the cart, the horse and cart then disappeared leaving the safe floating in mid air.
The Suffering/The Suffering: Ties That Bind (I forget which one)
I get halfway through the game, the game then crashes, no problem I can just restart the game from the last saved position, the only problem is that the save game system hasn't been working so there aren't any savegames (even auto-saved ones), cue me quitting the game and never playing it again.
Posted 24 July 2012 - 09:52 AM
dont ask me how I figured it out, the 10 year old version of myself doesn't remember
Posted 24 July 2012 - 10:30 AM
In Stunts, there was this great bug that made your car jump really, really high (extremely high, but you would still fall down after going up for like, 30 seconds or so). You could make custom tracks with a sequence of ramps that made this bug reproducible with high probability.
Hah, I'm going to post a stunts related bug too, if you use the formula 1 car (Porsche March Indy) and take a jump at max acceleration. when doing this you end up in some odd quirky mode if you keep on the accelerator, your car will not slow down on any jump or rough surface..It's like your floating on air over any surface.. when in this odd mode you can jump over grassy hills and get a lot of air on jumps.
Posted 24 July 2012 - 05:40 PM
Also on the original Halo, in blood gulch if you reverse a tank over another sometimes it will fling into the sky spinning wildly.
Posted 25 July 2012 - 10:00 PM
Posted 25 July 2012 - 10:50 PM
In Half Life 2 if you pick up a palet at the right angle, run onto it, then repeatedly jump, you fly. Its hardly elegant, but very interesting to see what Valve put beyond the edge of their maps and behind previously impassible police blockades.
I always like to explore those areas too, not just in 3D games but in some 2D games where it's possible too.
Posted 26 July 2012 - 01:16 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users