ptitSeb
Serial Porter
Here is Ghouls and Ghosts remix, a remake of Ghouls and Ghost...
https://www.youtube.com/embed/_wesie1yAKw?feature=oembed
This game use Allegro 4 and is quite heavy on the blit (which are non accelerated), so I had to code some auto frameskip code (and simplify the fog in first level).
It runs ok now, but on CC/Rebirth, an overclock to 800MHz is advised.
Default keys are:
DPad to move
{X} to Fire
{B} to Jump
But the keys can be modified in option menu (use "Left" to enter a submenu).
History log
=========
Build 05
-----------
-----------
-----------
-----------
-----------
For those interested, here are the latest code adapted to the Pandora:

And a video of the Gameplay from Ingoreis on the Pandora
This game use Allegro 4 and is quite heavy on the blit (which are non accelerated), so I had to code some auto frameskip code (and simplify the fog in first level).
It runs ok now, but on CC/Rebirth, an overclock to 800MHz is advised.
Default keys are:
DPad to move
{X} to Fire
{B} to Jump
But the keys can be modified in option menu (use "Left" to enter a submenu).
History log
=========
Build 05
-----------
- Added some more optim
- Gameplay more smooth
- Added missing magic for some weapons (using existing one)
-----------
- Fresh compile
- Added C4A Support (with forced options)
-----------
- Added Warning in PXML about the ripped graphics
- Corrected Keymapper and various options screen
- Last level remembered now.
-----------
- Added music (thanks mcobit).
- Some more optimizations
-----------
- Initial release
- Added auto frameskip
- Some code optimizations
- Some customization for OpenPandora
For those interested, here are the latest code adapted to the Pandora:
Attachments
Last edited by a moderator: